What development tools were used to build your game? I figured there’d be plenty of different outcomes and thought it would make a quick, funny game that people would find enjoyable. I initially jumped to the conclusion that he had a One Night Stand and thought that would make an interesting topic for a game since I’d never seen it done before. ![]() I was just on my way to the city center one weekend and a man sat opposite me on the tram looking hungover and ashamed. How did you come up with the concept behind One Night Stand? One Night Stand is my first released game, however I’ve been working on other projects alongside it, which I hope to release soon. After nearly five years, I decided to take the plunge and finally begin developing my own game. I worked on over 200 mobile indie games designing logos and icons, to giving art direction. I worked as a junior 3D artist at Kisky Netmedia, making 3D models for an iPhone app, before landing a job at Chillingo, a subsidiary of Electronic Arts, as a graphic designer. I never imagined when I was younger I could make my own video game, so I aimed to become a comic artist, story-boarder or animator.Īfter graduating with a first in Animation, I sought-after a stable job rather than working independently. I was always drawing comics, illustrating novels (even my school work), creating digital artwork, editing videos or building websites. I’ve been an artist ever since I was a child. Keen to learn more, Gamasutra caught up with Blundell to chat about her writing style and game dev processes. Its uniquely intimate portrayal of human interaction earned Blundell an Independent Games Festival nomination for Excellence in Narrative. Will you stay for the awkward morning coffee, escape as fast as you can, or perhaps even snoop around a stranger's room looking for clues? One Night Stand allows all that and more, letting you take the wheel and navigate through one of life's more awkward encounters time and time again. veteran artist Lucy Blundell, the game made waves thanks to its decidedly human approach to storytelling. Created by indie developer Kinmoku, a.k.a. One Night Stand is an intriguing interactive story that thrusts players into a "morning after" scenario and lets them decide how events unfold.
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